Graham Milton - New York AS3 Flash Development

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A Little Piece of Happy

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‘A Little Piece of Happy’ was a fantastic project, combining physics engine ‘Box 2D’ with fun mini-games and videos, making the entire site a plaything for users to sit in front of and smile.

The multiple backdrops served as different happy-worlds, each with their own laws of physics.

www.aLittlePieceOfHappy.com

ROLE:
Sr. Flash developer
Lead a team of developers, animators and third party vendors

TECH:
AS 3.0 with Box 2d Physics engine
Facebook integration
Single widget HTML Embedding capabilities

Disney-Pixar Cars Game

I teamed up with Spin Communications to program a fully functional car racing game for Disney Pixar’s recent movie ‘Cars’. As well as the coding, I also got to illustrate the aerial views of the tracks and cars!

ROLE:
Lead Flash developer

TECH:
Custom made 2D physics engine
Realistic enemy AI and collision detection

A Diamond Is Forever

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An all Flash site featuring high-res 2D & navigable 3D product gallery spaces, user card-creation and data driven 3D card galleries.

www.aDiamondIsForever.com

ROLE:
Sr. Flash Developer

TECH:
Accessible AS3.0 site build with SWFAddress
Heavy Papervision 3D implementation
User generated content
Tweening dynamic text over beziers

Save The Arcades

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‘Zapataur’ is a retro inspired 2D scrolling shooter designed to be played in contest to literally SAVE AN ARCADE COMPANY.

As competition would be fierce, it was developed with INFINITELY incremental enemies, forming constantly more intricate pattern formations as users progress levels.

Though the competition is now over, you can still click here to play Zapataur!

ROLE:
AS3.0 Development

TECH:
Algorithm based enemy formations ( infinitely scalable )
Seamless stage transformations between levels