


‘A Little Piece of Happy’ was a fantastic project, combining physics engine ‘Box 2D’ with fun mini-games and videos, making the entire site a plaything for users to sit in front of and smile.
The multiple backdrops served as different happy-worlds, each with their own laws of physics.
www.aLittlePieceOfHappy.com
ROLE:
Sr. Flash developer
Lead a team of developers, animators and third party vendors
TECH:
AS 3.0 with Box 2d Physics engine
Facebook integration
Single widget HTML Embedding capabilities
I teamed up with Spin Communications to program a fully functional car racing game for Disney Pixar’s recent movie ‘Cars’. As well as the coding, I also got to illustrate the aerial views of the tracks and cars!




ROLE:
Lead Flash developer
TECH:
Custom made 2D physics engine
Realistic enemy AI and collision detection




An all Flash site featuring high-res 2D & navigable 3D product gallery spaces, user card-creation and data driven 3D card galleries.
www.aDiamondIsForever.com
ROLE:
Sr. Flash Developer
TECH:
Accessible AS3.0 site build with SWFAddress
Heavy Papervision 3D implementation
User generated content
Tweening dynamic text over beziers



‘Zapataur’ is a retro inspired 2D scrolling shooter designed to be played in contest to literally SAVE AN ARCADE COMPANY.
As competition would be fierce, it was developed with INFINITELY incremental enemies, forming constantly more intricate pattern formations as users progress levels.
Though the competition is now over, you can still click here to play Zapataur!
ROLE:
AS3.0 Development
TECH:
Algorithm based enemy formations ( infinitely scalable )
Seamless stage transformations between levels